The Nerd Blitz Question Of The Week #17

You know what today means, gang.
Question time!

After yesterday’s loss, this week’s Question is: Other Than Spider-Man, Which Of Stan Lee’s Creations Had The Most Impact On You?

Let us know in the comments below or on Twitter with the hashtag #TNBQotW.

Special thanks to @SteBoost for our QotW logo.

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Episode 063: Doom, You Ignorant Slut

9780525619376In this episode, the boys are back and saying sounds about stuff you may enjoy hearing sounds said about!

Fitz has more Con stories, Doom has a double Pimp Spot and a follow-up on a previous Pimp Spot, then shit gets sober as an Icon gets eulogized and a Twitter joke gets explained.

Balls get broke, Star Wars books get talked about, the requisite Shamble mention happens, and references come too fast and too furious for anybody of sound mind to keep up.

Enjoy it, and see ya back here next week, gang!

 

URL: Episode 063: Doom, You Ignorant Slut
Direct Download: tnb063.mp3

Spider-Man: Hostile Takeover Review

So, a prequel to a video game sounds good, but they do have a tendency to feel a bit uneven.
Sometimes the switch in format in cases like this makes it feel like a shift in the voice of the author or narrator when it needs to feel like a continuous story.
I have played the game and I love it, it is truly great.
The delivery of the story feels like a pure injection of the Spider-Man we all know and love just with a slight twist.
But how does this book feel?
Does it set up the game well?

This is your ***Official Spoiler Warning***, gang.
Now let’s dive in.

Kingpin has come back to New York and is rehabbing his public image after fleeing to Europe post-trial and nearly getting thrown in prison, which Spider-Man helped bring about.
Fisk is back, creating jobs by building lower income housing all throughout the city.
Spider-Man doesn’t really believe the sudden change in attitude, but once an imposter Spider-Man shows up wrecking havoc and turning the public against the true (red &) blue Spidey, his plate starts getting fuller than he can handle.

I hadn’t heard of David Liss before this book, but having gone on this nearly 400 page journey with him at the wheel I kind of hope he gets the chance to write Spidey and his world again cause he fuckin’ nailed it!
The set up for the game is pretty damn good and his writing style is crisp and easy to read.
The humor and personality of Peter Parker/Spider-Man is as true to form as you can get.
He delivers information economically, giving you a sense of the history of this specific universe and it’s Spider-Man.

We see Spidey meet Yuri Watanabe, a cop that has as much of a hard-on for Fisk as Pete does, for the 1st time.
Pete & MJ say farewell to Harry Osborn, who heads to Europe to find himself.
Mayor Norman Osborn makes his impact felt, putting on a bit of a show in a coffee shop.
J. Jonah Jameson takes his first steps into audio broadcasting.
MJ gets her job at the Daily Bugle and starts chasing the tail of Fisk.
All of these threads continue into the novel, the only one that feels weird in both is MJ’s because it feels a little too close to Lois Lane.
And given that she looks A LOT like Smallville’s version, played by Erica Durance, it makes it all the more weird.
BUT, even I have to admit, that’s a bit nitpicky since it doesn’t come out of nowhere.
Liss clearly establishes that she had an interest for years, studied it in school, but never really pursued it until now.

One of the other things that slightly bugged me about this book were the rather vague time jumps.
A few weeks here, a couple months there, it somehow manages to make a 398 page novel feel a little thin.
Those fast and loose jumps make me wonder though if Liss has specific guidelines he had to follow.
As if they wanted the story to build over time to the game, but they didn’t want to flesh out the story of this particular world too much just so continuity didn’t fuck them in any sequels or follow up stories, such as the current Spider-geddon storyline.

The web he wove with the 3 main villains definitely feels like a perfect set-up for a sequel game or the upcoming DLC, the description of a certain Kingpin related character (that I won’t spoil) is just too visual and her thread, which is left dangling, is just too damn ripe with potential to not come back around at some point.

The bottomline is that this may not be the Spider-Man you know and love every single detail of, but that’s okay because, MJ/Lois aside, there are no changes so drastic that it feels inauthentic or like something other.
I finished this and I wanted to know as much as I possibly can about this version, so I’m going to go grab my controller and go swinging around.
The whole time I’m sure I’ll be hoping Liss gets to write about this verse again soon so I can soak up even more of this great new world.

Special Thanks to @acferrell1976 for her editorial help.

Share this post on Twitter with the hashtag #TNBBookReview

Fitz’s Toy Chest: #3 – Rock ‘N Roll

Welcome back guys. After two weeks of Star Wars talk, I’m going to switch things up and dive into what would become the second of the three main toy collecting pillars of my childhood.

In 1982 I was a full blown Star Wars junkie, but things had slowed a bit. Jedi was still a year away, and Empire was 2 years in the rearview. Then, one day I saw this commercial:

It’s amazing that it was this shitty zero budget commercial with the terrible voiceover that grabbed my attention, but grab me it did. What WAS this? Who were these guys? They weren’t from a movie or a TV show (not yet anyway), but I knew immediately I had to have them.

It wouldn’t take long for me to discover that, while there was no movie or cartoon featuring these new badass commandos, there was a comic book launched in coordination with the toy line.

3-7I’m pretty sure for me the toys came first, and then I found the comics shortly thereafter. Marvel used to have these 3 packs of comics. They had one for X-men, they had one for Transformers (issue 1-3 of a 4 issue mini-series, wtf you guys?), and they had one for G.I. Joe comics. I remember bringing that 3 pack home from Grandpa Pidgeon’s (Think Target if Target had a serious meth habit. They were awesome). It had issues 3,4, and 5. After that I was hooked on Larry Hama’s enduring masterpiece and it informed the backyard adventures I had with this toys for years. It was also the perfect gateway comic for me. Sure I had a few Batman comics before that and of course Star Wars comics, but these were different. They felt more grown up and serious. Later, G.I. Joe #1 would be my first wall book purchase. I dug them that much.

But I digress.

My mom was kinda reluctant to let me start a new collection of plastic junk, she was no doubt afraid how deep I would take my parents with these toys based on my obsession with Star Wars. And she wasn’t wrong to feel that way.

She finally gave in and one day I was given the green light at the Venture on Page Avenue. That store was Target’s trashier cousin. That store was probably the place I got most of my figures. Trips to Toy Chest were a relatively rare treat. Venture runs were a weekly affair.

Straight from Fitz’s Toy Chest I present my very first “small joe”

Rock ‘n Roll
Company: Hasbro
Acquisition Year: 1982
Acquired via: Purchase, Venture
Years In Possession: 36

2746913-37901.jpgI’m not sure what drew me to Rock ‘N Roll but that’s who I picked. Maybe it was the dope ass double ammo belts, or maybe it was because he had the biggest gun, I honestly don’t remember. What I do remember is how fantastic the card art on these figures was.

That’s one thing I should mention about these old figures is the packaging itself was as impressive as the toys themselves. I would study the pictures of the other available toys on the back, and for the Joes and Transformers, carefully clip out the character profile cards. You just don’t see that anymore and it’s a shame.

40099.jpgLike all of the first series of Joes they released, this Rock ‘N Roll is a “straight arm” figure. If you don’t know what that means, it means the arms do not have rotational articulation at the elbows. The 3 3/4″ Joes had very impressive articulation for the early 80s (in fact they remain far superior to modern figures in my opinion). Where Kenner Star Wars fugures only had arms that moved at the shoulder and legs that moved at the waist, Joes had bendable elbows, knees, waist, ball jointed shoulders, etc.

They were infinitely more posable that Kenner figures, but the first series still fell short in one area. This was rectified a year or two after the first figures came out with the introduction of “swivel arm battle grip” which allowed the arm to pivot at the elbow, giving the Joes more realistic grip on their guns.

Later, all of the original series would be reissued with the swivel arm battle grip. So as you can imagine, these first straight arm version 1.0 figures are much more valuable and sought after than the reissues from just a short time later.

DSC_0227Becauss I’m an OCD nerd that craves an unhealthy amount of information about the things he likes, my favorite part of the figures were the file cards on the back of the package. Almost all were written by the Joe comic writer Larry Hama. They started out as character bios that he would write for his own use while writing those books, but Hasbro saw what he was doing and thought they would be a great added feature for the toys.

My most vivid memory of this figure comes from a weekend when some out of town relatives came to visit. I didn’t know these people but they came by to say hi to my mom. It was just a woman and her two kids, the dad couldn’t make the trip from California. At one point the youngest kid, maybe 3 or 4 years old came running out of my bedroom yelling “Daddy! Daddy!” Everyone freaked thinking he got scared or hurt, but then we saw he was holding Rock ‘N Roll. Turns out his dad was a career soldier, that’s why he couldn’t leave the base to come to St. Louis. This poor kid thought my action figure looked like his dad and he was sad he couldn’t be with him back home!

DSC_0236

I’m not sure what his dad looked like or if he walked around the house with and M60 and full battle fatigues, but it took some prying to dislodge Rock ‘N Roll from his hands when it was time for them to leave.

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Well, that does it for this edition of Fitz’s Toy Chest. Come back next time where I will put the spotlight on the very LAST of the 80s Kenner Star Wars figures that I ever bought!

Episode 060: That’s What My Grandpa Used To Call Me

Happytime-Murders

In this episode, the fellas are being all energetic and what not as they start off talkin’ about drive-ins and blowjobs.

Doofy Doomy is all aquiver cause Dan Shamble is a step closer to reaching screens, Lewis & Clark find a whore, and Mr. Fity man gets new spectacles for his peeper parts!

Doom reviews a movie he saw, Fitz goes to a con and reviews a movie he saw, then the fellas get some fire DP going in a tiny box in duh foocher!

Buckle up and enjoy the ride as they done bout ta start talkin’ some fun shit, alright now…bye!

URL: Episode 060: That’s What My Grandpa Used To Call Me
Direct Download: tnb060.mp3

Episode 059: You’d Be a Pincushion In Prison

1 0ycyUQqtYvWDFrUJlaYUCwIn this episode, the fellas are getting a wee bit hot button this time as they touch on the whole GotG Vol.3 situation and lay the pipe for their own Disney firings 10 years down the line.

DITKO, DEAD!

…also leads to a discussion on credits and creators, Doom finally watched Luke Cage and tells ya what he thought of it while making a connection Fitz hadn’t, and Fitz won’t watch the Fantastic Beasts 2 trailer even though Doom wants him too.

Fitz saw Black Panther, then he tells Doom some Walking Dead news, they kinda sorta go all over the place, tease what’s coming next ep, then sign off

…and proceed to keep on fuckin’ yappin’… Enjoy!

URL: Episode 059: You’d Be a Pincushion In Prison
Direct Download: tnb059.mp3