If you’ve read many of these reviews or listened to the pod, you know that I dig detective/private investigator stories.
The less straight forward and more off beat the better.
Be it Monk, Psych, Dan Shamble, or Mystery Inc, there is just something about the nontraditional mystery solver that I love.
You’ve also heard my interest in Dungeons And Dragons grow since this show launched nearly 4 and a half years ago, as evidenced by Ep 100 of the main show (listen to that here).
So what happens when you combine D&D and a murder mystery?
Let’s find out!
As always, let it be known far amd wide that this is your official ***SPOILER ALERT***
In the tradition of most detective novels I’ve stumbled across, this story is told from a first person perspective of somebody who just so happened to witness it all as the helper of the incredibly savvy detective.
This story begins with our former slop boy and quarter halfling narrator, Jasper, recounting the story of how he came to be in the service of a retired war wizard, Benelaius.
Having broken into Benelaius’s cabin on a drunken dare, Jasper agreed to be his servant, at half his current pay, for a year to keep his soon to be employer from reporting his crime to the local law force, the Purple Dragons.
Yes, gang, this book isn’t afraid to go full nerd!
Nearly a year passes, with Benelaius teaching Jasper ways to broaden his future beyond petty burglary.
In the year that has gone by, a ghost has started appearing in the Vast Swamp near town and the citizens are starting to get worried.
They get even more alarmed when bodies start dropping just before the merchant’s guild is scheduled to hold their annual meeting in the normally quiet town of Ghars.
Before I got a copy of this, like with most books I get, I did a ton of research and only found a couple of reviews from around the time of release.
After I finished reading it the other day I searched them out again just to compare.
The only conclusion I can come to is one of the following: either Chet Williamson wronged this reviewer in the worst possible way and the reviewer got his revenge in review form, your ol pal Doom might be simple in the head and is easy to please, or this reviewer read a totally different book cause I had a shit ton of fun with this one.
Williamson infused this with an incredibly pulpy vibe, while still juggling the Dungeons & Dragons fantasy aspects of it all.
Which is fascinating considering my research (which could just be internet horseshit) says that when he wrote this he had less D&D experience than I currently do.
Had I not read that, I would have thought he was a seasoned veteran when it comes to slinging polyhedrals.
He paints as good a picture of the world and its monsters as the DMs on most actual play podcasts I’ve heard.
The mystery of the murderer is interwoven with the ghost and political upheaval storythreads damn well.
All have enough satisfying twists and shocks to keep you more than interested until the end.
The Monk-like “here’s what happened” scene even has a twist that is explained the following day to add an unexpected bit of business to make this story have a freshness all it’s own.
Bottom line: If you always wanted to read a tale of a slightly more sedentary Gandalf or Dumbledore playing gumshoe with Frodo or Harry doing their legwork, look no further.
The biggest thing I can piss and moan about is that the ending seems to suggest more adventures with Beneliaus & Jasper that sadly never happen.
This book was perfectly made for me, and I’m glad I found it.
Hopefully you’ll feel the same and pick it up yourself.
Let us know what you think of this review in the comments below or share this post on Twitter with the Hashtag #TNBBookReview.
Special thanks to @ACFerrell1976 for her continued editorial assistance.